Averse Lands

Guides

Games like OSRS you can play in your browser

Old School RuneScape taught a lot of us to click a tree and wait. If you want that feeling in a browser tab, here is an honest comparison with Averse Lands, a free 3D MMORPG in beta, including the parts where it falls short.

What people love about OSRS

Old School RuneScape is point and click: click the ground to walk, click a monster to fight, and every skill rises by using it. Its economy belongs to the players, through trading and the Grand Exchange, and the Wilderness adds risk for anyone who goes looking for it. Today you play it in its own downloaded client, on Steam or in the mobile app rather than a browser tab, and most of it sits behind membership.

What Averse Lands does the same

  • Click to walk, click to fight. Left-click the ground to walk and a monster to attack. WASD walks too, if you prefer it.
  • You grow by doing. There is no class to pick. Weapon blows train Strength, Dexterity and Constitution, each of eleven weapon kinds has its own skill that rises as you use it, and spells train three schools of magic.
  • Crafting from what you find. Smiths forge weapons, armour, shields and tomes, alchemists brew potions from monster parts, and each piece you make trains its craft.
  • A market run by players. The Exchange is one market for the whole world, used at a broker in town. List gear or goods at your price, place buy orders, and collect what sold later. Listing costs 2% of the price, and a sale pays 5% tax.
  • Quests and a gentle start. New characters begin on The Landing, a beach where short lessons teach the basics by having you do each thing yourself. A quest journal keeps track after that.
Open grass in the Western Ruins with small groups each on their own monsters: a trio on two Rotten Mummies, a pair on two Mummies, a lone archer on a Rotfang and a newcomer on a Leocrot
A busy hunting ground in the Western Ruins · small groups of levels 6 to 15, each on its own monsters. On the High graphics setting. Staged in the local test game with test characters, each at a level, in gear and with a standing a real character could have.

What is different

  • It is 3D. You look down on your character with a camera you can zoom, rather than OSRS's classic look.
  • Fights run in real time, not on a game tick, and your weapon kind decides how you fight: a bow shoots from range, paired daggers strike fast, a shield takes blows.
  • Far fewer skills. There are no gathering skills such as mining, woodcutting or fishing yet. Materials come from monsters and from taking gear apart at a smith.
  • PvP is open outside town, not in one Wilderness. From level 8 you can switch to the PvP stance, and anyone in it may attack you outside the safe zones. Under level 8 other players cannot attack you. The open PvP guide explains what you can lose.
  • It runs in the browser. No client and no launcher: sign in and play in Chrome, Edge, Firefox or Safari. The no-download guide covers what your computer needs.
  • It is free, with no membership. There is nothing to buy in the beta; a shop is planned for later, with looks and conveniences such as auto loot and extra stash space, never anything that makes your character stronger.

Who should not bother

  • If you want OSRS's long list of skills, especially the gathering loop of fishing, cutting and mining, Averse Lands does not have it.
  • If you want a big, busy world today. This is a young game in a small beta, and new areas arrive week by week on the Updates page.
  • If you mostly play on a phone. The game is made for a mouse and keyboard; phones only have a test mode so far. See the phone guide.

If what you miss is clicking around a world, levelling the weapon you actually use and haggling with other players, it is worth a look.

Averse Lands is in a small, free beta. Apply with Discord and we read every application ourselves.

Apply for the beta