Averse Lands

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Arcane · One hand

Staff

A plain ash staff with a leather grip, the first thing put into a new mage’s hands. Spells are cast through it; the body it grows is the mind.

Main skill

ArcaneEvery weapon of the family asks for this skill, and fighting with either one grows it.

One hand · this page

Staff

Off hand · swap to

Tome

In the hand

Spells are cast through it. The other hand is free for a tome.

What a hit trains

Strength30
Dexterity30
Reach
2.1 m
Training swing
1–1 at speed E
Hands
One hand

Or swap to the Tome

Tome · off handThe tome is worn in the other hand and has techniques of its own.

Techniques

  • Skill 10Spell SurgeFor 8 seconds your next attack spell strikes half as hard again.
  • Skill 20Rapid MP RecoveryMana comes back twice as fast for two minutes.
  • Skill 50Rapid Magic CastingYour spells are cast a fifth faster for a minute.
  • Skill 80MP SaverYour spells cost 70% less mana for two minutes.

At skill 30, pick one trait

  • TraitArcane EdgeYour attack spells strike 2 harder, past their usual limit.
  • TraitMending TouchYour heals mend 2 more.
  • TraitStill MindYour mana comes back a fifth faster.

The Staff skill in the database

Pick one up

A new character picks a training weapon to start with. The skill is yours to grow from the first swing.

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