Averse Lands

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Archery · Two hands

Bow

Yew and sinew. Archers grow nimble rather than strong.

Main skill

ArcheryEvery weapon of the family asks for this skill, and fighting with either one grows it.

Two hands · this page

Bow

Two hands · swap to

Crossbow

In the hand

No shield. Arrows never run out.

What a hit trains

Strength30
Dexterity170
Reach
12 m
Training swing
1–3 at speed E
Hands
Two hands

Or swap to the Crossbow

Crossbow · two handsThe crossbow shoots a grade slower and hits a little harder at the top.

Techniques

  • Skill 10Exploding ArrowA blast that stuns for 2 seconds.
  • Skill 20Arrow AuraYour mind in the arrow: +3 attack for a minute.
  • Skill 50DodgingLight on your feet: foes are 15 points less likely to hit you for a minute.
  • Skill 80TraceA magic arrow points the way to someone you name, and how far.
  • Skill 120Double ShootingTwo arrows in a blur: a full shot and 35 more on top, from up to 8.5 m. It cannot miss.
  • Skill 120Master TraceShows where someone you name stands.

At skill 30, pick one trait

  • TraitLong DrawArrows loosed from 10 metres or more strike 3 harder.
  • TraitPinning ShotEach arrow that lands has an 8% chance to pin the foe where it stands for 2 seconds.
  • TraitHunter’s MarkYour arrows mark their foe: for 6 seconds every blow on it strikes 2 harder.

The Bow skill in the database

Pick one up

A new character picks a training weapon to start with. The skill is yours to grow from the first swing.

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